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Drachenfal150-Point Merchant
ST: 6 [-30]
Advantages
Disadvantages
Skills
Designed for: A modern day campaign or a time travel campaign
Background
Other Versions of Drachenfal
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Weyland100-Point Archer
ST: 11 [10]
Advantages
Disadvantages
Quirks
Skills
Designed for: A typical fantasy campaign
Background
Variant #1: The Spellcaster [125 points]
Variant #2: The Veteran [200 points]
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Crawford50-Point Grave Digger
ST: 13 [30]
Advantages
Disadvantages
Skills
Designed for: A modern day horror campaign
Equipment:
Background |
Robert LaBrosse75-Point Satanist
ST: 10 [0]
Advantages
Disadvantages
Quirks
Skills
Designed for: Any modern day campaign Background Robert LaBrosse is a high priest in a notorious European satanic cult. The cult is small, but it has members in every country on the continent. LaBrosse's home base is an old Christian church in Luxembourg, equally close to the French and German borders. The template for this character comes from p. 96 of GURPS Undead.
Variants |
Henry Marx200-Point Zombie Killer
ST: 11 [10]
Advantages Snatcher After a minute of concentration, Henry can make an IQ roll to "snatch" an object (as described in the Compendium I, p. 45). He is limited to gadgets that emulate necromantic spells. Any roll of 14 or more is a failure. A success costs 2 Fatigue. [65]
Disadvantages
Skills
Designed for: A horror campaign Background Henry is a mercenary. He advertises as a zombie-hunter, but he'll track and kill any undead creature that's bothering a client. When there's no one hiring, he goes out looking for undead creatures and kills them anyway. He can't resist. To do his job, he relies on the special machines that he pulls from his pockets. On an assignment, he pulls out one after another, each with a different power. Some of them interlock with others, creating a complex contraption that he skillfully operates.
Henry's Gadgets
Variants
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Jane Doe250-Point "Deprogrammer"
ST: 11 [10]
Advantages
Disadvantages
Tech Skills
Other Skills
Designed for: A cyberpunk, Black Ops, near-future campaign
Variants |
Phoenix Faust50-Point Starship Navigator
ST: 7 [-20]
Advantages
Disadvantages
Quirks
Skills
Designed for: Any science fiction campaign involving space travel. Best used as a member of a starship crew.
Background
Astrogation |
Ancona600-point Lich
ST: 9 [-10]
Advantages
Disadvantages
Skills
Spells
Background Ancona lives in a deep tomb in Brazil. He is a former shaman who rescued his own spirit from death by becoming a lich. The spell that turned him into a member of the undead softened his mind, making him no smarter than a child. Once a month, he emerges from his tomb at night and walks through the local village. The villagers leave a potion for him that he needs to survive. In return, he protects the people in the area. To create this character, I used the lich template from p. 70 of GURPS Undead and the shaman template from p. 110 of GURPS Wizards. |
Mr. Pig0-Point Junkyard Owner
ST: 9 [-10]
Advantages
Disadvantages
Quirks
Skills
Designed for: A modern horror campaign.
In the Campaign |
Billy Dawson0-Point Kid
ST: 6 [-30]
Advantages
Disadvantages The Short disadvantage is just like Dwarfism (p. B28) except that the character is not a genetic dwarf. He has a -1 to Move and he jumps as if his ST is reduced by 4. There are no restrictions on his Appearance and he can grow out of the disadvantage naturally, so the value is -5 instead of -15.
Quirks
Skills
Background Billy Dawson is a shy, lonely kid. He is the only child of a couple who rarely spend time with him. As a result, he has created a lot of imaginary friends to play with. But Billy's imaginary friends are real. The talking purple monkeys, the dino-men, the four-armed magician whatever he imagines shows up when no one else is around. Sometimes people will hear these visitors and investigate. They might catch a glimpse of one of his playmates, or find evidence of them after they are gone. But no one has discovered Billy's secret. Not yet.
Friends From Another World |
The Shadowman100-point Stalker
ST:11 [10]
Advantages
Disadvantages
Skills
Designed for: A modern-day horror campaign.
Background |
Artis Whyte100-point Acid Mage
ST:10 [0]
Advantages
Disadvantages
Skills
Spells
Designed for: A TL3 fantasy campaign.
Background
Using the Spells |
Eve Alabaster100-point Gorgon
ST:8 [-20]
Advantages
Disadvantages
Quirks
Skills
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Morgah650-point Dragon
ST: 34/15 [60]
Advantages
Disadvantages
Skills
Designed for: A fantasy campaign. Background Morgah sleeps in a cave overlooking a large Medieval village. Occasionally it wakes up and flies overhead, looking for cattle and sheep to eat. The villagers are terrified of it. Once a month, on a randomly-selected day, Morgah transforms into Hannah, a local villager who disappeared a few years ago. She was once the apprentice of a local witch; something happened between the two of them and Hannah was cursed. When the dragon transforms, Hannah tries to find a cure. She knows from past experience that she has only twenty-four hours. As Morgah, she has no memories of being human. Except when Morgah is scared. If the dragon fails a fright check, it is paralyzed by flashbacks of being Hannah. This lasts 3d minutes.
Fear Aura
In the Campaign
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ART CREDITS: Dan Smith is responsible for Billy and Mr. Pig. Artis Whyte is by Tim Bradstreet. Ancona is by Jeff Dee. Eve and Phoenix are photographs I downloaded and altered. Phoenix is Christina Applegate . . . Robert LaBrosse is an illustration from GURPS Religion that I changed a bit. Henry Marx is by RK Post, from an RPG book called "Witchcraft".... Dan Smith drew Crawford....and Rha. All hail Dan!!! |